
If the point here is the portrayal of a gender then I will counter with logic saying that BOTH genders are represented horribly. It seems like this kind of fun is ok, is it not? Is that because it just doesn’t glorify females? Is the issue the glorification of sex? Because if it is, that’s kind of a moot point because sex is awesome and everyone knows it, regardless of how it’s portrayed. Why is it that a women will be championed in wearing revealing clothing on an everyday basis but no depictions of art or creative work may portray them like this? Why is sex the worst thing? Why can we draw a man with a sparkling smile, shirtless, ripped and capable of dealing with any situation but you can’t put a woman in a bikini? Again, why is sex the worst thing? Can’t sex be beautiful? Can’t it be fun? I remember a post on your sister site LIFEHACKER where a female writer boasted about how much she loved using $%&* buddies and subsequently came up with a number of “rules” to stop your (male) partner from getting too attached. It’s entirely the same thing but one group has been singled out and generalised while the other is left to enjoy their youth finding interest in the stupidest things possible just like teens have always done. Why do you not point out every single day exactly WHAT appeals to young girls exactly the way you try to condemn what appeals to young boys. I’m wondering why there are rules to the portrayal of females and not men? I’m wondering why we don’t worry about the young girls who have chosen time and time again the sexualised image of a young boy? Justin Bieber, Aaron Carter and Taylor Lautner are all depicted to be as attractive as possible to young girls with the removal of their shirts, talking dirty and sexy dancing being a major selling point. The issue here is equality, am I right? It’s sexualisation and potential exclusion of a gender. It does the issue itself no good either if readers can’t decipher the difference between Kotaku’s rubbish and reality. They’re embarrassing themselves on a regular basis trying to play white knight for everyone they decide needs it then fumble their way through the actual, pressing issue with arbitrary finger-pointing, accusations and no string at all of active dialog. The problem here is Kotaku’s own monstrous ignorance. The game’s not even out in the West yet, so it’s not clear how Crytek will be tailoring the content for American and European tastes, or even offering it at all.īelow is a comparison shot showing the differences between the male and female character skins in the Russian version of the game.Ĭultural relativism: Warface’s exec producer talks girls, guns and global gaming More From Kotaku Australia

The sniper covers her head, but not her chest? Look below, the dudes are covered in body armour! Has to moderate the results (see below), which are still hilariously awful. So, to recap: video game company asks predominantly male audience of shooting game what it wants to see in female characters. That’s about the point in the interview where it’s clear Crytek should have either thought this process through, or not given any interviews to Western press about it. He goes on to talk about how Chinese players gave similar responses, which were “also somewhat unrealistic as compared to the males but differently than the Russians…You look at the Chinese models and they’re also disproportionate but in a way that’s more… Chinese? I don’t even know what language to use for that but they’re different.” They tended to be considerably more extreme that what we ended up shipping with.” They’re not what our players at first requested in the Russian region. “The skins we’re showing right now are the skins that basically came out of our Russian region. “The female skins a good example of how we see how culturally the different regions approach the same game in different ways,” Howard says.


In an interview with Wired, Crytek’s Joshua Howard tries to explain the motivation behind the designs, tries to ally them with the game’s otherwise “authentic” approach to military hardware, and in the end comes across as a man caught between a rock and a bad decision. What you’re looking at here is some optional downloadable content for Russian players of the game.
